Pahvelorn Character: Eraria

Eraria, by Gus L.

Class Magic User 6 (Magician)
Age 13 (Birthday: August 1st 2000)(i.e. she was 12 in 2012, turned 13 in 2013, and so on.)
XP 66,100, GP 4,323
HP 4d6, AC 9

STR 12
DEX 14 [+1 Missiles]
CON 9 [60% Resurrection chance]
INT 11
WIS 25
CHA 6 [2 Hirelings, -1 Morale]

Spells
Level 1 – 4
Level 2 – 3
Level 3 – 2
Level 4 – 1

Standard Spell List (Unless Noted Otherwise)
Level 1: Sleep, Sleep, Charm Person, Light
Level 2: Phantasmal Forces, Purple Acid Blast x2
Level 3: Lightning Bolt, Dispel Magic
Level 4: Polymorph Others

Languages Spoken Common, Language of the Doorcreepers, Harpsichord

Save vs. (+4 for spells)
Death, Ray, Poison
11
Wands, Polymorph, Paralyze 12
Stone 11
Dragon Breath 14
Staves & Spells 12
IMMUNE TO: All mind-affecting effects, such as fear, and charm.
Special: Can re-roll one failed save v. fire (is expended), bonus to saves v. elves. They get save to expend it.

“Master” Purple Worm
Hirelings
Zerdio Gobblestan,
Dead Hirelings Genk Thib, Fitzwalter Ironthumb, Ginny Bo, Yorixium “Yorrie The Guthooking Maniac” Blort

Wings: Eraria has bat wings. The flying ability is poor.
Antlers: Color red. (#DA2514)

Current Research:

Wearing:

  • Red cloak with silver stitched runes (as robes +4) with ward against fire and ward of protection from faeries
  • 3 Horned Helm (Which Margo took from the Necromancer in session 2)
  • “Hat that Eats Fire,” purchased from curio shop for 6000gp. Worn under 3 horned helm.
  • Chain with Margo’s Right Index Finger mounted on it.
  • Chain with Higgin’s Right Index Finger Mounted on it.
  • Backpack with special 10′ pole strap
  • A hooded cloak made of purple worm leather.
  • Mantle with a Demon-Rat skull on each shoulder.
  • Trolmun Pass, covered by shoulder armor but can be revealed easily.

Basic Tools / Weapons

  • Brass Snake Staff
  • +1 Crossbow w/ Bayonet (Echo of Fitzwalter)
  • 10′ pole with hook on one end, covered blade on the other.
  • Dagger
  • 50′ Rope
  • Lantern
  • Steel Mirror
  • Wand of life drain (save vs. magic, 1d6 damage +1 HP, auto hit after)

Consumables

  • 9 Flasks of oil
  • 16 Silver Crossbow Bolts
  • 4 Iron Spikes
  • 9 sheets of paper
  • Charcoal
  • 5 days Iron Rations
  • 5 Torches

Special Equipment

  • 7-Pointed Talisman
  • Skeleton Wand Arm
  • 10 doses of “Purple Lotus.” (Either makes you like a god, or kills you)
  • Lungfish Essence (Bestows permantent water breathing, along with fish gills and a requirement to submerge self fully once per day for an hour).

Scrolls

  • 4 as-yet unidentified scrolls from the Unseen Lord of Trolmun
  • Teleport
  • Flame Nova (As fireball, but centered on the caster, and 10d6 damage)
  • Beast of Chaos
  • Excruciating Cauterization
  • Invisibility (x2)
  • Krilian’s Centrifugal Barrier (x2)
  • Protection from Undead
  • Hold Person
  • Tarnu’s Collaring Coiffure Scroll
  • Scroll of portal to “Erankzix”
  • Scroll of Tangle gate
  • Scroll of ice storm
  • Fletched flowers (prot. from normal missiles that transforms any missiles into freshly cut flowers)
  • Knock

Kept in the House

General

  • All but 50gp
  • 2 pairs of Crampons
  • Small white jade frog – Radiates summoning magic
  • Demon playing cards
  • 2 Sets of Formerly Animated Armor
  • A Set of Alchemical Equipment
  • Black Cauldron w/ Red Paste
  • Microscope
  • Blood Slides

Spares

  • Heavy Crossbow w/ Bayonet
  • 10′ Pole w/ Hook
  • 50′ of Rope
  • Lantern

Library in House

  • Margo’s Notes re: Sustinence
  • Margo’s Notes re: Imprisonment
  • Margo’s Notes re: Punishment
  • Higgin’s extensive Cauldron notes, “Spell of Creation”
  • Incantations to Bitterspite
  • Sutra of the Lizard King
  • Drawing of a 7 Pointed Star
  • List of names of “Dealt With” magic users by St. Azedemar
  • Official Papers from the Demon’s Gambling Table
  • Flora & Fauna of Necropoli Centauri
  • Communications & Signaling the Beyond
  • Signs & Portents of the Overworld
  • Book of Unspeakable Shame
  • Rubbing of magical writings on longevity.

Magical Tomes

Arcana Metaphysica

  • 1. Read Magic
  • 3. Dispel Magic
  • 4. Remove Curse
  • 6. Anti-Magic Shell

The Organ of the Inner Moon

  • 1. Charm Person
  • 1. Sleep
  • 3. Hold Person
  • 4. Confusion
  • 4. Charm Monster
  • 5. Feeblemind
  • 6. Geas

Illusio

  • 2. Phantasmal Forces
  • 4. Hallucinatory Terrain
  • 4. Massmorph
  • 6. Projected Image

Realms Seen and Unseen

  • 1. Light
  • 2. Detect Invisibility
  • 2. Invisibility
  • 2. Continual Light
  • 3. Invisibility; 10′ Radius
  • 3. Infravision

On Essence

  • 4. Polymorph Self
  • 4. Polymorph Others
  • 5. Transmute Rock/Mud
  • 5. Growth of Animals
  • 6. Stone-Flesh

Codex of the Cloud Masters

  • 2. Levitate
  • 3. Fly
  • 3. Protection from Normal Missiles
  • 5. Telekinesis

Conjurations and Banishments

  • 1. Protection from Evil
  • 3. Protection from Evil, 10′ Radius
  • 5. Conjure Elemental
  • 5. Contact Higher Plane
  • 6. Invisible Stalker

Arbatel of Flame

  • 3. Fireball
  • 3. Lightning Bolt
  • 6. Disintegrate

Arcana Necromatica

  • 5 Animate Dead
  • 5 Magic Jar
  • 6 Reincarnation
  • 6 Death Spell

Incarum Higgocrata

  • 2. Magic Lock
  • 2. Purple Acid Blast
  • 2. Excruciating Cauterization

As yet unidentified collection of astronomy spells.

The Grimoire of Walking Flesh

Requires the parts of 10d4 fresh bodies, takes two weeks time as the parts are assembled, and then requires a strong electrical charge (a lightning bolt will do) to activate the body. There is no monetary cost to making the golem with this book, and an unlimited amount may be made.

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