I’ve been working on making better dungeon maps lately. Incorporating interesting elements, creating large branching paths, stuff like that. This is my most recent attempt which I probably won’t be using for anything. I’ve recently become enamored of dungeons with rivers running through them. It’s an interesting way to incorporate something natural into the generally artificial dungeon environment, and serves as an interesting tool for both exploration and encounters.
If you’ve any desire to use this, feel free.